Command & Conquer 3 Tiberium Wars: Neuer Patch
Dienstag, 17. Jul. 2007 14:19 - [jp]
Electronic Arts hat für "Command & Conquer 3: Tiberium Wars" einen neuen Patch veröffentlicht.
Der Patch bringt das Spiel auf die Versionsnummer 1.06 und bringt Bugfixes und Neuerungen mit:
- Changed the way that disconnects are reported. Now, whenever the game detects that a disconnect has occurred in a 1v1 match, both players are awarded a disconnect stat -- neither player is given a win or loss stat.
- Fixed an exploit that caused any unit or structure to become invincible if force-fired upon by a Mammoth Tank that had been upgraded with Rail Guns.
- Fixed a bug that caused the Nod Cloaking Field power to deduct up to 6,000 credits from the Operations Center. The power now correctly deducts 3,000 credits.
- Fixed a bug that allowed players in the online lobbies to /tell and /invite users that had marked them to be ignored.
- Players can no longer send /tell messages to other players as observers during a multiplayer match.
- Fixed a hang that occurred when users typed /friend or /invite without a corresponding name.
Der Patch ist je nach Version 137 oder 149 MB groß und findet sich
hier.