Mittwoch, 16. Apr. 2008 22:41 - [jp]
Beim Catalyst 8.4 handelt es sich hauptsächlich um ein Bugfix-Release, abgesehen von der Tatsache, dass nun in Spielen auf Basis der Unreal 3-Engine bei CrossFireX auch Anti-Aliasing eingeschaltet werden kann.
Release-Notes (Ausschnitt):
- Company of Heroes: Setting the in-game options to maximum levels no longer results in the game exiting to the desktop after the game has completed loading.
- Crysis: Setting the Catalyst Control Center->Advanced View->3D->Standard Settings to Optimal Quality and having certain in game option settings no longer results in the game failing to render properly.
- Doom 3: Setting the in game options to Ultra Quality and the screen size to 1600x1200 no longer results in the image next to the text failing to be rendered.
- Hellgate: London: Flickering is no longer noticed when quitting and then relaunching the game when the in-game setting are set to their maximum levels.
- Lost Planet: Setting AA to either 4x or 8x no longer results in the game failing to respond.
- Tabula Rasa: Setting the graphics option to enable Deferred Lighting and Dynamic Shadows no longer results in corruption being displayed.
- Tomb Raider Anniversary: Performance improvements are now noticed when playing the game with CrossFire enabled.
- Playing a game that uses the Unreal Engine 3.0 no longer results in AA setting not having any effect on the game when CrossFire is enabled.
Download Catalyst 8.4