TweakPC



Crysis Patch 1.2 Change-Log

Donnerstag, 31. Jan. 2008 14:38 - [jp]

Nachdem am Anfang der Woche Informationen zum Unreal Tournament 3 Patch 2 aufgetaucht sind, steht heute der nächste Crysis Patch auf dem Programm.

Der Patch 1.2 befindet sich noch in der internen Testphase und es steht auch noch kein Termin für die Veröffentlichung fest. Während der Patch 1.1 vor allem technische Änderungen brachte, zielt der Patch 1.2 deutlich mehr auf das Gameplay ab.

Change-Log:
  • Fixed potential server exploit that could cause servers to crash.
  • Added mouse wheel scrolling support for server browser.
  • Fixed an issue where in unarmed mode, the character's arms will suddenly reappear and disappear when picking up and dropping an object.
  • Added new effects for vehicle shattering after being frozen.
  • C4 will now stick to doors correctly.
  • Added new grenade indicator icon.
  • Adjusted explosion radius of grenade launcher to be more efficient vs. players.
  • Added check for players riding on vehicles while not seated to prevent them being killed.
  • Tweaked damage for players hit by vehicles at lower speeds.
  • Adjusted wall collision damage for civilian car.
  • Improved AI machinegun handling (both stationary and mounted machineguns on vehicles).
  • Fixed an issue with "Escort Prophet out of sphere" objective failure causing reloading issues.
  • Added team colors to kill/death messages (explained in detail further above).
  • Fixed some game states not properly resetting after game restart.
  • Fixed issue where VOIP doesn't work properly on non-dedicated servers.
  • Added auto team balance. Players will now be moved from full teams to the opposing side when dead if the numbers are unbalanced.
Verwandte Testberichte, News, Kommentare
ueber TweakPC: Impressum, Datenschutz Copyright 1999-2024 TweakPC, Alle Rechte vorbehalten, all rights reserved. Mit * gekennzeichnete Links sind Affiliates.